Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

That_JD_guy

8
Posts
A member registered Jun 07, 2020

Recent community posts

So I purchased the bundle and played through all 4 games included (Mannequin House, Nightmare Shift, Down Beneath, and Doll House), and this one was my favorite.

Graphics were fantastic. It ran smooth.  The lighting was good.  Mouse sensitivity, while not adjustable, was better than previous games.  The atmosphere was creepy.

My critique on this game is honestly the same as the others.  Would love more of a story.  We started with a story about 2 friends exploring an abandoned house in the woods, but once youre in the house, Mark is essentially forgotten.  
The design of the first and second floor are great.  It feels like an old farm house.  The basement was a little odd with all the brick walls creating mazes, but it wasnt the worst.  

Ultimately, you are very talented with atmosphere and sound design and I really believe you will make some really amazing horror games down the road.  
I'm going to check out your other games and definitely follow future projects!

This one wasn't bad, but I think it was my least favorite out of the bundle.  Ultimately, it was very dark, and it was very unclear what I was supposed to do.
I got stuck needing to turn on the power, but I was stuck in that zone and found nothing.  I eventually gave up.  

This is also another case where the level design just felt sort of thrown together.  The layout didn't make sense, and having no back story or knowing where you were or why, made it less intriguing.  

I will always back indie developers because you are all so creative.  And not every game is going to be perfect.  You can only improve the more you do this.  So please, don't take my critique as saying you are bad at what you do.  This game just wasn't my favorite.

This is another one that I really enjoyed.  The atmosphere was really great and creepy.
I think most of my critiques are really similar to what I said about Mannequin House
1.  Please include brightness adjustments and mouse sensitivity adjustments in future games.  There were parts of the game that, even with the flashlight, I literally couldn't see anything.  And when I needed to run away, I found it more frustrating due to the mouse movement.
2.  Having some kind of a story, even a small one like an urban legend surrounding the woman or something would be great.  
4.  The design of the office was pretty decent.  It didnt feel as off as Mannequin House.  

Outside of that, it was a lot of fun.  You are very talented and I hope you keep making games.

Overall, I really enjoyed this game.  The atmosphere was fantastic.
I only have a few critiques here.  
1.  You used a great ambient background noise, but it doesnt loop seamlessly, so it eventually fades out and then immediately starts up again.
2.  Please include brightness adjustments and mouse sensitivity adjustments in future games.  There were parts of the game that, even with the flashlight, I literally couldn't see anything.
3.  Having some kind of a story, even a small one, would be nice.  Hearing the mannequin breathing and whimpering at the end was super creepy, but there was no explanation.
4.  Lastly, the design of the house was very odd.  It felt very tossed together and not like a real house

Outside of that, it was a lot of fun.  You are very talented and I hope you keep making games.

My bad, dude.  I misunderstood your comment. Based on your wording, it sounded like you couldn't be immersed in a game if you weren't able to play a guy.  My apologies.

That's a shame.  You are missing out on a ton of great games where the main character isn't a guy, like Horizon Zero Dawn, Hellblade, Tomb Raider, Celeste, Half-Life: Alyx, RE 2 and 3, Metroid...

I suspect that the main character is intended to remain the same, but you are choosing the pronouns that they prefer.

Hey!  I just played through this last night on my Twitch stream and we had a lot of fun.

Just a heads up, there are a couple of the main characters lines that are long enough that they continue to the next screen, and it blips away before you can read it.  Going back doesn't really help.

There are also a couple of instances where it says the character is speaking, but it should be the narrator, and visa versa.

Otherwise, the game is a lot of fun.  The character designs are amazing and adorable, and I can't wait to play more.